

It's already profoundly more lucrative and rewarding to belong to a large active guild and always share and pool content such as map quant, syndicate crafts, garden seeds/crafts, and sulphite. challenges which require dedicated carries, or core content with absolute roadblocks for some builds such as CI bosses or hard counters to minion skills such as the dude in Acid Caverns) makes players mad and shouldn't be part of the game. Hell, make a partnership with Discord, you are owned by the same company after all, aren't you? Expand the guild system, build in some API-links with Discord and reap the rewards.įorced group play (e.g. With better secondary social aspects, party play would become indirectly more encouraged. Giving players the ability to hide said effects, is removing possible buyers. They thrive on the fact that people see skill effects and MTX's while playing. When it comes to screen clutter, we have to remember that skill effects are their livelihood. League specific content is, in most cases, too bound to the party leader, with little to no progression for his party members. That said, they can greatly improve their league mechanics towards the idea of party play. They know that, and it will probably never happen, hopefully. GGG will shoot themselves in the foot if they introduce content/achievements/rewards locked behind party play. Make it too little encouraged, and you lose an important social aspect, which will also result in less players. Make it too 'encouraged', and you'll lose half the player base. Tons of people are mapping together as we speak. How can we bring back coop play to POE? Or at least make it an option for players who prefer coop play compared to solo play. One thing I personally enjoy is bringing my whole minion army to the fight in addition to the other players because that also somehow feels more co-op like. I super dig the gameplay aspect of being sharing a challenge with other players together and simultaneously. Diablo 2 had up to 8 player coop which was really fun, and I was a little dismayed when I initially found out POE was only 6 player coop back in the launch days, although considering screen clutter of skill effects, 8 might be a bit over the top.Īnyhow, what are some ideas that we could bring back co-op play to POE? It is a multiplayer game after all. I heard Diablo 4 is going to have some sort of limited MMO aspect to it that they are working on. Interestingly enough I still prefer ARPGs over MMOs due to being able to play minion builds, but I can't help but notice POE is geared more towards solo play. Will we see a toxic tortoise eventually? Speeding about in a poisonous miasma, dribbling venom across the land? Or a burning pukeko, blood-red eyes scanning the horizon, feathery flames licking your hand as you pet it absent-mindedly?Īlso I am fond of the Blue Land Crab because it seems really mad at you and keeps its back to you as you scamper about:įinally I'm going to give a shout out to the Infernal Fox which seems to just be a fox that has caught fire.I love coop. Did they just add the normal Weta and then at some point a designer said "This Weta is all well and good and a fine addition to our game but I feel like we could spice things up with some kind of atomised blood cloak." Maybe they add weirder aspects later - is that how pets work in Path of Exile? For example I'm quite taken with the Gore Weta which is basically a big cricket-like thing enveloped in a cloud of blood which haemorrhages everywhere.

They're nice enough, although given the news also gave me an excuse to go back through Path of Exile's existing pets I feel like there's nothing outstandingly weird here. Here they all are, starting with this utterly broken tortoise: They're not a combat thing otherwise you'd be striding deep into pay to win territory, they're a set of pixels in the form of a cute* critter which follow you round and keep you company as you path and/or exile things. Pets can be bought as part of the game's microtransaction system. I'm mostly posting about this because it let me assess a bunch of digital pets. Also a pukeko which I didn't know was a real bird until now. They include the fastest tortoise I've ever seen and a well-behaved lemur.
#Path of exile 2 co op update
An update due Wednesday (19 August) will bring six (6) new flavours of pet to Path of Exile.
